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[新闻] 【SimCity】2014年官方博客索引:4月6日更新

发表于 2013-12-25 12:36 | 显示全部楼层 |阅读模式
本帖最后由 紅塵市長 于 2014-4-25 11:02 编辑




Blog:How Things Work: Lot Sizes

Apr 02, 2014 Cristian St. Aubyn, Senior Technical Artist

Blog:CHALLENGE #5(链接出错,请查询43#)

Apr 04, 2014  MAXIS

SimCity: The Extended Worker Data Mod and more

Mar 20, 2014  Guillaume Pierre, Lead Gameplay Scripter

SimCity Offline Play Now Available for PC and Mac, New Details Inside

Mar 18, 2014 Meghan McDowell, Producer


Mar 12, 2014  Associate Producer George Pigula


Feb 05, 2014  George Pigula, Associate Producer

Blog:How Things Work: Architecture and Space in SimCity

Jan 30, 2014  Cristian St. Aubyn, Senior Technical Artist

Blog:SimCity Cities of Tomorrow: The Hybrid Strategy Blog

Jan 21, 2014  Game Designer Chris Schmidt

Blog:Engineering SimCity for Offline Play

Jan 14, 2014  Simon Fox, Lead Engineer, Single Player Mode

Blog:SimCity Offline Is Coming

Jan 12, 2014  General Manager of the Maxis Emeryville studio Patrick Buechner

Blog:Modding and SimCity
Jan 09, 2014  SimCity Development Team


Jan 07, 2014  George Pigula, Associate Producer
 楼主| 发表于 2014-1-10 22:37 | 显示全部楼层


本帖最后由 紅塵市長 于 2014-1-11 00:30 编辑

Jan 07, 2014  George Pigula, Associate Producer
Challenge Type: Skill
Submitted by User: TheCraftKid
Region: Desolation
City Site: Vastrap Ridge
Restrictions: No use of OmegaCo Coal or Ore Shafts. No use of the meteor natural disaster.
Start Date: Jan 8th, 2014
End Date: Jan 24th, 2014
Winners Announced: Jan 31st, 2014

Title: Digging in the Desert
Challenge: Vastrap Ridge is lacking in water, scenic views, and herds of llamas. But it does have tons of coal and ore just beneath the surface. This challenge is all about maximizing your mining effort. You may need supporting cities in your region to keep your mining effort working smoothly.
You will be judged on the amount of coal and ore you can dig up per day. This stat can be seen on the mining tab of the City Specialization menu. Submit your screenshot/video of this screen along with your entry.
Submissions: To submit your city go here and post the following required info.
When entering your city include the following details (entries without these details will not be considered):
·Screenshot or video of your city
·Screenshot of your mining panel
· Origin ID
  Origin ID
· Server Name
· City Name

These details will be used to verify your entry and will be judged by a panel of developers from the Maxis studio. Eligible cities must be created on or after the start date of the Challenge. Cities created before this date will be disqualified. Only one submission per Origin ID accepted.
Maxis工作室的开发小组将会用这些信息来确认您在输入板面上的信息。符合条件的城市必须在挑战的开始日期或之后创建。在这之前创造的城市将会取消比赛资格。我们只接受一个Origin ID的信息。

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 楼主| 发表于 2014-1-13 22:58 | 显示全部楼层


本帖最后由 紅塵市長 于 2014-1-14 12:09 编辑

SimCity Offline Is Coming【译文】
Jan 12, 2014  General Manager of the Maxis Emeryville studio Patrick Buechner

Let’s get right to it.


I’ve wanted to say those words for quite some time, so my apologies that I didn’t take the time to say Happy New Year first.

Yes, Offline is coming as a free download with Update 10 to all SimCity players. When we launch it, all of your previously downloaded content will be available to you anytime, anywhere, without the need for an internet connection. We are in the late phases of wrapping up its development and while we want to get it into your hands as soon as possible, our priority is to make sure that it’s as polished as possible before we release it. So, until then… testing, testing and more testing. As one of the final steps, we’re putting Offline into the hands of some of our most hardcore players, the DevTesters. This group of volunteers is going to put Offline through its paces before we release it.

In Update 10, you can still play solo in Regions on your own, or in Multiplayer with people from around the world. What’s new is the Single Player Mode, which allows you to play the game Offline by yourself. And because your saved games in this mode are stored locally, you can save and load to your heart’s content. Our team will be delivering a follow-up blog that will outline the full details in the near future so stay tuned.

So what does this mean for the Online game? All of the benefits of being connected will remain including access to Multiplayer, the Global Market and Leaderboards. And all of your pre-existing saved cities and regions will still be accessible should you log-in to the Online game.

Bringing the game Offline means big things for our wonderful community of Modders. They can now make modifications to the game and its components without compromising the integrity of the Online game. Modding is a big part of our studio’s legacy and we’re excited to see what you guys create. Check out this thread to learn about Oppie85’s Central Train Station, which you can put into your game right now, and if you’re interested in making your own content take a look at the Modding Policy. To get you started, we will be rolling out a series of tutorials from the studio that surfaces how we’ve created some of the content that you’ve seen so far in hopes of inspiring your creativity.
离线游戏最大的意义就是精彩的Mod。现在他们可以在忽略线上游戏平衡性的基础上对游戏的内容进行调整。Mod是我们团队的遗产的一个重要组成部分,我们很兴奋看到你们创造。点击this thread来看看ST的Oppie85’s Central Train Station,你可以使用它!如果你在制作它们,可以点击Modding Policy这个。为了让你们开始行动,我们将陆续在工作室推出一系列来阐述我们如何去创造一些你们已经见过的组件的教程一次来激发你们的创造力。

So that’s it from me for the time being. Keep an eye out for more information on Offline shortly. We’ll be releasing more information on how it all works. And as always, get in touch with me on Twitter @EAGamer, I’m always eager to read your feedback.

From me, and everyone at the studio, thank you again for staying with us. We look forward to getting Offline for SimCity into your hands as soon as possible.
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发表于 2014-1-13 23:20 | 显示全部楼层
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 楼主| 发表于 2014-1-13 23:33 | 显示全部楼层
ccy016 发表于 2014-1-13 23:20
很好,EA迫使Maxis用一次性的销量,把核心用户群全部耍了一遍。坐等EA主动关停大批服务器。 ...

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发表于 2014-1-14 08:48 | 显示全部楼层
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发表于 2014-1-14 12:25 | 显示全部楼层
离线能用MOD是好事.EA坑够钱了,才放手,o(︶︿︶)o 唉


有人愿买,有人愿卖。这就是市场!  发表于 2014-1-14 12:39
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发表于 2014-1-14 15:43 | 显示全部楼层
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 楼主| 发表于 2014-1-14 15:50 | 显示全部楼层
本帖最后由 紅塵市長 于 2014-1-14 15:54 编辑
ccy016 发表于 2014-1-14 15:43
要是EA真的做到不对离线MOD审核,再加上解一些长时间游戏情况下累积性的问题(比如平常不堵,连续玩了5+小 ...

“ non-commercial license to use and display the SimCity Content and to create derivatives based on the SimCity Content solely in connection with the Mod and conditioned on compliance with these Rules. ”
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发表于 2014-1-14 20:38 | 显示全部楼层
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