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【NAMv31教程】关于纹理替换MOD的一些说明(翻译中)

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发表于 2013-5-4 11:08 | 显示全部楼层 |阅读模式
此教程直接从NAMv31中的NAM31 Alternate Components Guide.pdf来翻译。

目录
1        Preface        
1.1        Disclaimer        

2        Complete overrides of standard networks        
2.1        Maxis Highway Override / Project Symphony        
2.2        Bullet Train Mod        
2.3        Alternate Elevated Rail Implementation        

3        Euro Textures        
3.1        Standard components        
3.2        Network Widening Mod (NWM)        
3.2.1        Alternative texture sets        
3.3        Real Highway Mod (RHW)
3.3.1        Alternative texture sets        
3.4        Turning Lane Expansion Plugin (TuLEP)        
3.5        Miscellaneous components        

4        Other Road Textures        
4.1        Asphalt Maxis Highway Textures        
4.2        NAM Cosmetic Re-Texture Mod        
4.3        Painted Arrow Styles        

5        Miscellaneous components and overrides        
5.1        Rail textures        
5.1.1        SFBT Rail Textures        
5.1.2        Dedgren’s Alternate Rail Textures        

6        Credits & Special Thanks
 楼主| 发表于 2013-5-4 11:09 | 显示全部楼层
1        Preface
The Network Addon Mod version 31.1 (NAM 31.1) comes with a whole range of alternate models and texture sets. This document is a pre-installation guide to help you to pick the different NAM component texture and model alternatives with pictures of all alternatives.

1.1        Disclaimer
Users download, install, and run this mod completely and solely at their own risk. Maxis, the creators, and its individual contributors, are not responsible for any errors, crashes, problems, or any other issue that you may have if you have downloaded and applied this mod file to your game. Players should also expect that any future patches and/or expansion packs and SimCityscape may not function properly with the game if you have downloaded this mod and applied it to your game. The use of this document, the information within, and the Network Addon Mod is conditional upon the acceptance of this disclaimer and all that is within this document.
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 楼主| 发表于 2013-5-4 11:09 | 显示全部楼层
2        Complete overrides of standard networks
The NAM 31.1 comes with a range of alternative implementations of the standard networks.
These completely override the underlying network, unlike starter-based networks like the Real Highway Mod or the Network Widening mod
2.1        Maxis Highway Override / Project Symphony
The Maxis Highway Override, better known as Project Symphony, is a complete override of the standard highway system of SimCity 4. The crammed six lane highway network is replaced by a four lane highway network that resembles the Real Highway Mod.
Not only does this replace the entire draggable network; it also replaces the entire interchange system, which works together with the Real Highway’s Modular Interchange System. Standard interchange components are NOT converted.
  
Project Symphony requires the Real Highway Mod to work properly. More information can be found in the Project Symphony Manual.
         
2.2        Bullet Train Mod
  
The Bullet Train Mod is an override for the Monorail. It replaces the Monorail with a more conventional elevated high-speed rail network (not to be confused with the High Speed Rail Mod). The mod is named after the Japanese Bullet Trains (or Shinkansen, as they’re called in Japanese) and it’s designed to mimic this network.  
2.3        Alternate Elevated Rail Implementation
  
There are also alternate overrides for the elevated rail network. These models have slightly different models and textures, plus this version also adds (optional) ground textures and fences.
This override comes with two texture varieties: Warm and Cool Color Concrete Concrete.
The cool color is slightly bluer.
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 楼主| 发表于 2013-5-4 11:11 | 显示全部楼层
3        Euro Textures
The standard game and NAM comes with road textures in US/American style. These roads have characteristic yellow median lines, something that’s not really common in Europe and in some other parts of the world too. The Euro Textures replace these textures with European/International styled ones with white lines only, and some other modifications too.
IMPORTANT NOTE: If you want to install the Euro Textures properly, please uninstall the old versions of the Euro Textures first.
3.1        Standard components
The Euro Textures completely override all standard components. As you can see, the


         
3.2        Network Widening Mod (NWM)

3.2.1        Alternative texture sets:

  

  

3.3        Real Highway Mod (RHW)
The Real Highway Mod gets a complete texture overhaul with the Euro Textures. A special Euro texture set is completely made from scratch. Below are a few screenshots of the texture


3.3.1        Alternative texture sets
•        Double long dashed median lines for the RHW-2
•        NL Duurzaam Veilig Texture set: replaces the outer lines of the RHW-2 and RHW-3 with a dotted line
Double Long
Standard         Dashed Median         Duurzaam Veilig         UK

•        UK: makes the block markings thinner and shorter, along with other slight modifications
Standard         Autobahn         UK
                      

         
3.4        Turning Lane Expansion Plugin (TuLEP)
For the TuLEPs, the following alternatives are available:
•        Standard
  
•        Dexter UK Style:
  
•        Riiga Style:
  
•        Old NAM UK Style:
  
         
•        MRTNRLN Style:

  
         
3.5        Miscellaneous components
The following miscellaneous overrides are also available:
•        Old NAM UK Textures for the automatic Avenue Turning Lanes
  
•        Road and Street Culs-de-Sac
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 楼主| 发表于 2013-5-4 11:12 | 显示全部楼层
4        Other Road Textures
4.1        Asphalt Maxis Highway Textures
The Asphalt Maxis Highway Textures are an override for the standard Maxis Highways. These textures are more similar to the other networks in-game and the RHW. In the USversion it also adds a yellow line at the median. An Euro-version is also available with only white lines.
Standard Maxis Highway textures:
  
Asphalt Maxis Highway textures:
  
         
4.2        NAM Cosmetic Re-Texture Mod
The NAM Cosmetic Re-Texture Mod enhances the standard road textures to make them a little more smooth than the standard textures. This involves mostly curves and intersections. The original textures show edgy and sudden curves and angles, which the Cosmetic ReTexture mod show more smooth curves.
  
         
4.3        Painted Arrow Styles
The following painted arrow styles (for the TuLEPs and RHW Cosmetic Pieces) are included in the NAM 31.1:
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 楼主| 发表于 2013-5-4 11:13 | 显示全部楼层
5,铁路组件纹理替换

5.1.1        SFBT铁路纹理
This texture set contains a slightly darkened rail texture set, plus grass wealth textures for when railways touch zones:

5.1.2        Dedgren的铁路纹理替换
This texture set looks very similar to the original game textures, but with some slight dimensional modifications and some alternate switches:


[ 本帖最后由 周瑜K了Zero 于 2013-5-4 11:24 编辑 ]
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 楼主| 发表于 2013-5-4 11:13 | 显示全部楼层
6        Credits & Special Thanks
he following named members of Simtropolis, SC4Devotion, and SimCityPlaza are identified here for their special and varying contributions. Very special thanks goes towards them in the making, supplying, and/or supporting of this mod and/or its contents possible in one way shape or another:
NAM Founders
•        Redlotus
•        the7trumpets
•        Tropod
Programmers
•        cjmarshall
•        DarkMatter
•        daeley
•        GoaSkin
•        Ilive
•        simrolle
•        Stefan79 NAM Installer
•        Andreas Roth
•        daeley
•        frimi2
•        Tarkus
•        wouanagaine
•        z
The NAM Team
•        Andreas Roth
•        andreharv
•        ArkenbergeJoe
•        Blue Lightning
•        buddybud
•        choco
•        Chrisim
•        daeley
•        deathtopumpkins
•        dedgren
•        Diggis
•        DJPTiger
•        ebina
•        GDO29Anagram
•        GoaSkin
        Haljackey         •       
•        •
•        •
•       
•        •
•        •
•       
•        •
•        •
•       
•        •
•        •         MandelSoft mtg Nardo69 noahclem Olasz
riiga
RogerRon91
Schleicher68 Shadow Assassin smoncrie Stefan79 superhands swamp_ig Swamper77
Swordmaster Tarkus threestooges Tropod Xyloxadoria
z
        The NAM Associates
•        b22rian
•        BigSlark
•        caspervg
•        CaptCity
•        Ciuu96
•        Douzerouge
•        fukuda
•        J-dub
•        joelyboy911
•        MIncroabl
•        north country dude •         plunderer •         Ryan B.
•        samerton
•        sithlrd98
•        vortext
         
•       
•        jdenm8
•        jeronij
•        jmvl
•        Jonathan
•        jondor
•        jplumbley
•        manchou
•        memo
•        moonlinght
Contributors & Testers         •        •
•        •
•       
•        •
•        •
•       
•        •
•        •
•        • •                morifari mott nooneatall paulvmontfort
praiodan qurlix
rickmastfan67 Ripptide
rivit
royal
Spocky squidi Teirusu
The_Great_Chozo
Thorvin
vil
xannepan
•       
•        •
•       
•        •
•        •
•       
•        •
•        •
•        •         Alidonkey Andy80586
ardecila blahdy brenda_xne
Chrno
Colyn
CryinG.FreeM4n
DebussyMan DuskTrooper elgoalio_29 Filasimo frimi2
gizmo Glenni
Ill Tonkso                
•       
•        Karybdis

Webmaster & administration staff at Simtropolis, SC4Devotion and SimCityPlaza.
Members of the SFBT for the German translation, ToutSimCity for the French version and CSC for the Spanish version.
All (other) members of Simtropolis Modd Squad, especially the Modd Squad founders.
And possibly others who may not have been mentioned. If your name has been forgotten or you're not on the list, then drop us a line, as it has been difficult to keep track of anyone/everyone that may of helped somewhere along the lines.
And to the community itself, especially to those that donate, we would also like to thank. For it is the community who keep the site alive, thus making mods such as this possible too.
And last but not least, a thanks for the Maxis individuals too, for the [paid] work that they do.
;-)
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 楼主| 发表于 2013-5-4 11:26 | 显示全部楼层
我一个人翻译有点翻译不来

所以如果有懂翻译的也帮我翻一下吧= =
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发表于 2013-5-19 20:34 | 显示全部楼层

喂1楼的

此教程直接从NAMv31中的NAM31替代组件指南。来翻译。 目录 1前言         1.1免责声明         2完整的标准网络覆盖         2.1 Maxis的公路覆盖/项目 2.2 交响曲         子弹头列车 2.3 国防部         替代的高架轨道实现         3欧元纹理         3.1标准组件         3.2网络扩阔MOD(NWM)         3.2.1替代纹理设置         3.3实时公路MOD(RHW) 3.3.1替代纹理设置         3.4打开的车道扩建的插件(TuLEP)         3.5杂项组件         4道纹理         4.1 Maxis的沥青公路纹理         4.2 NAM化妆品再纹理MOD         4.3彩绘箭头样式         5项组件,并覆盖         5.1铁纹理         5.1.1 SFBT铁纹理         5.1.2 Dedgren替代铁纹理         6积分特别感谢
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发表于 2013-5-19 22:37 | 显示全部楼层
本帖最后由 ccy016 于 2013-8-17 11:17 编辑

9L的如果是机器翻译的就不必贴出来了……
1楼的个人翻译版本……水平有限,请各位指正。

以下译本,图片以及原文均来自于NAMv31.2安装包自带文档,原文以及图片版权归原著者(NAM Team-Maarten 及其他成员)所有

路网拓展模组NAM 第31版  

替换用组件 使用说明
目录
1、前言
    1.1 免责声明

2、标准路网取代组件
    2.1 原版高速取代模组(又称和 谐计划)
    2.2 新干线模组
    2.3 高架捷运取代模组(by Moonlight)(感谢徐版的中文化安装教程)

3、欧州道路式样包
    3.1 标准组件
    3.2 道路拓宽模组
    3.2.1 道路拓宽模组替换用贴图集合
    3.3 真实高速模组
    3.3.1 真实高速模组替换用贴图包
    3.4 交叉路口分流车道标识插件
    3.5 其他组件

4、其他道路贴图
    4.1 原版高速沥青化贴图
    4.2 道路贴图改进组件
    4.3 路面指向箭头式样

5、其他取代组件
    5.1 铁路贴图
    5.1.1 SFBT铁路贴图
    5.1.2 Dedgren的替代铁路贴图

6、工作组名单以及特别鸣谢

2楼——————————

1、前言
路网拓展模组(以下简称NAM)(第31.1版)附带有大量的替换模型以及替换贴图集合。这份文档是用户在安装NAM之前应该先浏览的一份指南,它能帮助您去选择NAM安装包附有的各种替换贴图和备用模型。

1.1 免责声明
用户必须完全和独自地承担下载、安装以及运行本模组所可能发生的风险。Maxis,(这个模组的)制作人员,以及其他独立工作者,对于由于用户下载并在游戏中使用本模组而导致游戏产生的任何错误、崩溃、隐患或者其他问题一概不承担任何责任。再者,用户必须了解下载并在游戏中使用本模组,可能会导致模拟城市4后续的补丁与/或拓展包和SimCityscape(可能指北美模拟城市联机服务)无法正常运作。使用这份文档,或其中的信息以及NAM的条件,是接受此免责声明以及本文档所涉及的所有内容。
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发表于 2013-7-15 17:17 | 显示全部楼层
本帖最后由 ccy016 于 2013-8-3 12:33 编辑

3楼
2、自带路网的完全替换组件
NAM第31.1版附带有一系列的自带路网的替换组件。不像真实高速模组(RHW)和路网拓宽模组(NWM)等基于起始拖块的路网组件,这些组件将完全取代所对应自带的路网。

2.1  自带高速取代模组(协和计划)
自带高速取代模组,又称为Project Symphony(本人只能翻译为协和计划),是对模拟城市4自带高速公路的完全替换。这个组件用类似于RHW-4的路面样式,取代原来拥挤的6车道路面样式。这个模组不仅取代了所有可拖动的自带高速公路组件,还取代了所有交流道系统,这项特性能和RHW的模块化交流道系统协同工作。需要注意的是,原有的交流道组件并没有被转化(换言之,原来已经建好的立交,在使用此模组之后将面临贴图不协调的情况)。这个模组需要真实高速模组作为支持文件来正常运作。更多的信息可以在协和计划的帮助文档中找到。

2.2  新干线模组
新干线模组对游戏自带的单轨系统进行了完全取代。相对来说,它用更加常规的高架高速铁路式样(请与高速铁路模组区别开来)来取代原有的单轨系统。设计者用这个模组来模仿新干线系统,并以新干线这个名字来命名这个模组。

2.3  高架铁路贴图替换
高架铁路贴图替换也包含在NAM第31.1版中。这些模型跟原有相比,模块设计与贴图都稍微有所差别,而且这个版本提供了可选的地表贴图的更换和栅栏的添加。
这个替换模组带有两种贴图选项:暖色水泥贴图或冷色水泥贴图。冷色的贴图相对来说更偏于蓝色。

4楼——————————————————————————————


(本人在此求楼主的PDF图片提取方法……自家的Reader XI提出来的图都是不完整的(边框过渡透明带丢失,显示为黑色)……)


3、欧式道路贴图
在默认情况下,模拟城市4以及NAM所附带的道路贴图,是美国的道路样式。这些道路贴图的显著特征,是位于道路中间的黄色双实线,这个在欧洲以及世界的其他地方并不非常常见。欧式贴图组件即是用欧洲或者其他国家的白线道路贴图来取代这些默认贴图,并且在其他方面做了一些改进。
重要须知:如果要正确地安装欧式贴图,请先卸载旧版本的欧式贴图组件。

3.1  欧式道路贴图标准组件
欧式道路贴图完全取代了所有的自带道路贴图。你可以看到,道路中间默认的双黄线已被白色虚线取代。


NAM所有核心元件的贴图都能被正确地替换为欧式贴图。



3.2  路网拓宽模组
使用欧式贴图的路网拓宽模组的外貌大致如下图所示:



(先到这里吧……以后找时间继续)


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发表于 2014-2-20 05:26 | 显示全部楼层
原意“交响乐计划”不是很好吗
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