•A re-instatement of the Water Tool, River Tool and Rain Tool.
•Adjustable Sea Levels & above sea-level ponds.
•Seasons that change and affect the city.
•Multiple tilesets (USA, Euro and Asian) selectable by city.
•Intricate industrial & commercial categories that are accounted for (like biochem, lumber, media, fishing, oil drilling, etc.), helping regional areas serve more of a purpose.
•The ability to designate state or county boundaries with a boundary tool.
•No more radials - but tile-base︶︿︶es, for police, fire, etc.
•Removal of the "grid", ability to freely place zones, buildings and streets that are not bound to 1x1 squares.
•For the game to remain 2D, rather than 3D.
•Additional sub-menus for downloaded custom content, so that everything doesn't have to be crammed into the parks menu.
•Persistent (dormant/active) volcanoes.
•More wild animal types (wild buffalo, etc.)
•The game "Sim Copter 2," for use with Sim City 5 saved game files.
•Tighter programming - no more "zoom crashes."
•Re-instatement of hydroelectric power and functional dams.
•The possibility of a globe, much like that in Spore - where you can create cities within provinces within states within countries within a globe.
•Road and highway types to have natural curves. Bridges to be able to go under and over other bridges. Diagonal bridges. The ability to build and place road and rail under bridges. |